Monday, April 3, 2023

Black Tide Battle Report - Chapter 1: The Light Goes Out


Black Tide Battle Report - Storm Legion vs Sea Raiders

My friends and I recently got together to play the new Black Tide campaign, and we were excited about it. Little did we know...

The Orgoth would, thematically, be the invaders. The invader goal was to destroy the tower within the first six turns. The tower had ARM20 and 40 boxes.

Alternating terrain placement was... interesting. The invaders placed a wall, the defenders put a giant lake on his side of it. Twice. Defenders also put rough terrain on top of his hill. Also, lots of spike trap defenses would make it difficult for him to get to the tower.


 

Cygnar

  • Captain Athena di Baro
  • Courser
  • Stryker
  • Arcane Mechanics
  • Stormlance Legionnaires
  • Stormguard Legionnaires
  • Legionnaire Officer
  • Sharpshooter



Orgoth 

  • Kishtaar, The Howling Silence
  • Tyrant
  • Tyrant
  • Warwitch Coven
  • Assault Reavers
  • Reaver Commander



Orgoth Turn 1


Orgoth run forward onto the hill, and toeing the trench.



Cygnar Turn 1


Still out of range of nearly all weapons, Cygnar runs forward as far as possible, the stormguard getting desperate pace for an extra two inches. We can't let them shoot the tower! The courser ends up barely in range, and takes a mag-bolter shot at a Tyrant, doing no damage.



Orgoth Turn 2

The two Tyrants let loose with quad bolters, destroying the tower in a single turn. Game over.

(Bullshit!)



Final Thoughts

  • Either this scenario isn't balanced, or it was balanced for factions that aren't Orgoth. It is my belief that Orgoth have more high damage ranged output than any other faction.

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