We played this game at my friend's house, during the day on a Friday - a rare treat. The scenario was Recon 2.
Skorne (Masters of War)
- Dominar Rasheth
- Aptimus Marketh
- Desert Hydra
- Basilisk Krea
- Agonizer
- Extoller Soulward
- Extoller Soulward
- The Wastelander
- Croak Raiders (min)
- Cataphract Incendiari (max)
- Praetorian Keltarii (min)
Trollbloods (Power of Dhunia)
- Ragnor Skysplitter, the Runemaster
- Trollkin Runebearer
- Dire Troll Blitzer
- Dire Troll Mauler
- Dire Troll Mauler
- Storm Troll
- Storm Troll (proxied by disco troll)
- Troll Axer
- Troll Bouncer
- Troll Whelps
- Troll Whelps
- Troll Whelps
- Troll Whelps
- Troll Whelps
- Troll Whelps
- Krielstone Bearer and Stone Scribes
- Stone Scribe Elder
Deployment
Terrain was deployed using the quadrant method, which must have the fewest pieces of terrain of any of them. One side had a lake and the Khador ruins, the other had a forest and some more water. The fence, outer forest, and quicksand ended up not being very relevant.
My opponent won the roll and chose to go first. I picked the side with the Khador ruin so that I could move my gargantuan up against it and have lots of cover. This may have been a mistake.
Troll Turn 1
Trollbloods run forward.
Skorne Turn 1
Rasheth walks up, putting carnivore on the keltarii, and casting a sandstorm. The croaks oil and burn the blitzer. Keltarii run up the side as they like to do. Incendiari run up the other side.
Trollblood Turn 2
Skorne has once again been incautious on turn one, and the blitzer is in range to charge the hydra. It does, and the hydra takes a lot of damage, but survives. The blitzer and a storm troll do manage to kill almost the entire unit of croak raiders though.
The two maulers run up, ending on either side of the hydra, ready to annihilate it next turn. The other storm troll shoots out an incindiarii, but it toughs. Ragnor pops his feat.
Skorne Turn 2
Rasheth pops his feat in an attempt to counter Ragnor's, then channels blood mark onto a mauler. The incindiarii all throw fire at the mauler, doing some little damage, then a soulward and Aptimus Marketh shoot it. The hydra bites at the blitzer, and scores a crit grevious wounds, but can't kill it through the feat. Keltarii run to block the other mauler from killing the hydra.
Trolls score their flag.
(Trollbloods 1, Skorne 0)
Trollblood Turn 3
A mauler tramples over a croak raider and four keltarii, killing nearly all of them. It then attacks the hydra. The other mauler and the blitzer also attack the hydra, but leave it with a few boxes left.
An axer kills one incindiarii, and scores both the flag and the zone which the hydra couldn't reach.
(Trollbloods 3, Skorne 0)
Skorne Turn 3
The hydra eats one mauler, but can't take out any other beasts, due largely to the whelp annoying it. Probably three more hits would have landed if not for the whelp. It does leave both grievously wounded such that they cannot heal.
The incindiarii throw fire into the krielstone bearers, lighting everything on fire.
To prevent the trolls from scoring the zone, the wastelander runs into the zone to contest.
(Trollbloods 4, Skorne 0)
Trollblood Turn 4
Trolls kill the wastelander and score two more points for the win.
(Trollbloods 6, Skorne 0)
(Trollblood victory!)
Final Thoughts
- We both had some pretty awful dice at times. At least the terrible rolls were balanced between both players.
- The whelps were troll MVPs. One scored most of the trollblood points, and another gave a -1 which resulted in many attacks missing that would otherwise have hit.
- I really need to remember that when I go second, I need to watch the placement of the hydra on turn one - I can't always have it run the max distance.
- At least I remembered to roll tough on the incindiarii this game.
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