Monday, October 23, 2017

My First Steamroller

This weekend, I participated in my first warmachine tournament. I've been playing the game for maybe two years, but hadn't previously felt ready. That was largely because I was terrified of deathclock.

I did find that during the tournament games, I got very shaky, couldn't do remedial math (ugh, what's 13 minus 7?!?), and made so many horrible decisions. I forgot to activate models, forgot to allocate focus, moved models into my charge lanes, forgot to feat, and lost at least one activation shooting at a stealth model. I didn't prioritize models, and basically had zero real plan much of the time. I played much of the game entirely without thought. This is not how I normally play warmachine. Deathclock stole my mind.



Saturday, October 21, 2017

Novice Listbuilding: My First Steamroller

I've been playing Warmachine for just about two years now, since slightly before MK3 was announced. But it hasn't been until very recently that I've felt ready for a tournament. Now don't get me wrong - in many ways, I know that I'm still not ready, and may never be. But I'm not ever going to be any readier than I am now, so what the heck? Let's look at the list pairing thoughts of an utter amateur.



Tuesday, October 10, 2017

Battle Report: Durgen vs Nemo1


My friend and I will be attending a Steamroller tournament in a few weeks. It's my first, although he's been to a few in the past few years. To prepare, we both decided to practice one of the lists we'd be bringing to the tournament.

I was bringing my favorite caster, and the one with whom I'm most familiar: Nemo 1.




Friday, August 4, 2017

Battle Report: Stryker2 vs Gorten



I had a chance to get in a game with a friend recently, in his unused garage which he's dubbed "The Battlebarn". Interestingly, as we started pulling out models, a thunderstorm began rolling in. This would be quite the thematic battle for Cygnar.


Wednesday, August 2, 2017

3D Terrain Just Looks Better

The more I've gotten into Warmachine, the more I've come to appreciate the look of the game as one of its primary appeals. I love fully painted armies on great-looking terrain. I spend more time on the hobby aspect of the game than do I playing, and maybe that's why I'm so focused on how everything looks.

That said, I think 3D terrain is just so much better than flat terrain. Sure, the flat stuff is great for cramming in a bag if you've got to travel, but my meta has had better luck just using the terrain of either whomever's house you're at, or else the terrain available at the game store.

I'll grant you - some 3D terrain is terrible. Structures that make it impossible to see what's on the other side, hills on which you can't stand a model without it falling over, or angles that make line of sight difficult to determine. If you've got any of those, you're generally better off just getting rid of it.